pelita
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Actor-based Toolkit for Interactive Language Education in Python
Currently the tournament will play with the default geometry. Add a few more options here to show nicer graphics with different projector sizes.
https://github.com/ASPP/pelita/pull/703
When a hash in ci_engine changes, the whole bot is removed from the database. This is not bad for cleaning up the database from old games but it would still...
The CI engine should take note when a bot fails with a fatal error to help with debugging. (Also the seed should be stored with the game info.)
When running the new server mode as a systemd service, everything the bots would print on stdout lands into the journal. This is suboptimal. For example: ``` May 28 15:21:57...
This is the first step to completely over-engineer the protocol but we might want to have a way to have all bots in the `config.yaml`, although at the same time,...
Maybe also get rid of the Smart Eating Players. Or at least make them non-suicidal in most cases. I’m not even sure they should be super smart. But maybe just...
Not sure whether this signifies ‘project age’ or ‘release age’, ie. should this be changed in case we have a beta before a bigger release. In any case, I’d say...
When preparing #828 it was found that it is too easy to accidentally create a circular import structure (especially between `utils.py` and `game.py`). Part of it is caused by global...
The idea would be that these tables could be pruned when the database becomes too large. A frontend could be designed to replay these games on demand.