pelita
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timeouts only work for remote players
but the time is counted also for local games: https://github.com/ASPP/pelita/blob/6146c1db6142cedecf4ed0be21069d59a7036115/pelita/game.py#L371-L386
we should rework the timeout code so that it counts the time also for local games
Postpone? I think this is too intrusive now.
Postpone? I think this is too intrusive now.
Sure, I just wanted to keep track of it. I haven't add it to the Camerino-2019 project on purpose.