ARozghon
ARozghon
fixed in #629
hi, in the interactive mode now the denoiser is working correctly with FSR only, without FSR - you see that's the results
Thank you for your request, a ticket for devs has already been created could you share the scene to do the correct issue reproduce?
thank you, for your response. will check it issues
Hi! this issue is actual with the fresh RPR and fresh Houdini? thank you!
hi, some parameters have not yet been implemented to RPR USD Hydra for Houdini. will take a look