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Table texture becomes transparent when camera of robot is too close

Open lyshuga opened this issue 3 years ago • 0 comments

Hi, thanks for your work. It is indeed a great simulation environment.

Though I started to experience an issue using camera "robot0_eye_in_hand" (off-screen render) with Panda Lift environment. The issue is that when gripper is too close to the table, the table texture becomes transparent. I was wondering if it possible to prevent such issue happening. Maybe, by setting padding of table or chaning type of texture.

I attach an example of the issue hapening with 3 cameras: 'frontview', 'robot0_eye_in_hand' and 'sideview'. You can see that half of robot0_eye_in_hand camera sees the floor (basically looking thorugh the table).

Thank you in advance.

image

lyshuga avatar Nov 25 '22 15:11 lyshuga