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Add permisions/CraftType settings for Movecraft Signs

Open wolfebersahd opened this issue 6 years ago • 5 comments

Is your feature request related to a problem? Please describe.

Back story: On both my servers we use a /shiplock command to anchor our ships with a forbidden blocks. Other players can mine the forbidden anchor block if it is outside protected areas and steal the ship, which is a part of our original server design. Feature Issue: With the inability to deactivate the [Pilot] sign players don't need to rely on the /shiplock anchor feature we have since other players can't pilot ships that have [Pilot] signs.

Describe the solution you'd like

An ability to deactivate [Pilot] signs via the configs globally, or per ship. Example: enablePilotsigns: true or enablePilotsigns: false

This should be available for as many features as possible, not just the pilot sign. I believe you already have a configuration option for [Crew] signs.

Todo:

  • [ ] Add permissions for all signs
  • [ ] Add CraftType settings for all signs

wolfebersahd avatar Jan 09 '19 16:01 wolfebersahd

Seems simple enough to do, I should be able to take care of it.

TylerS1066 avatar Jan 09 '19 16:01 TylerS1066

Hello,

Just curious if there has been any progress on this?

Thanks,

wolfebersahd avatar Oct 30 '19 12:10 wolfebersahd

couldn't you just add the text of signs you didn't want to allow on a certain craft to the ForbiddenSignStrings of the craft? A global config would be nice though, I'll work on that

drfiveminusmint avatar Mar 31 '20 19:03 drfiveminusmint

Does your /shiplock command just create a block in front of the user? Ive always used Forbidden blocks as shiplocks, and just required players to carry them.

TomLewis avatar Apr 09 '20 12:04 TomLewis

The issue comes when players can't place the block due to being in a protected region, like a town for instance.

wolfebersahd avatar Apr 09 '20 12:04 wolfebersahd