Andrew O.

Results 235 comments of Andrew O.

> is `che.infra.kubernetes.ingress_start_timeout_min` also obsolete? Asking for [chat.google.com/room/AAAAm3qdpQU/zY6f27THlNM](https://chat.google.com/room/AAAAm3qdpQU/zY6f27THlNM) I may be mistaken, but I think it is obsolete, as we use the minikube ingress addon with devworkspace operator. I'm not...

@edeandrea @ehsavoie Unfortunately, `sparseCheckoutDir` has been removed from the Devfile API: https://github.com/devfile/api/issues/128#issuecomment-692729769. It probably makes sense to close this issue as such, unless there are other concerns/questions about this topic.

> i met a similar issue for a multi module maven project where each module is an example If your issue does not involve `spareCheckoutDir`, please open a new issue...

FWIW, even though `sparseCheckoutDir` is no longer part of the Devfile API, [it is currently being implemented as a project attribute](https://github.com/devfile/devworkspace-operator/pull/1130/commits/c2cd57fe967a0e2811f946fdcfb61f0f8c0fb958). Relevant [PR](PR).

[Support for setting annotations on services and endpoints](https://github.com/devfile/devworkspace-operator/issues/799) should probably be added to the list. Also, support for [Specifying size of volume component](https://github.com/devfile/api/issues/14) wasn't solved by https://github.com/devfile/devworkspace-operator/pull/827. Instead, [Compute required...

@amisevsk correct me if I am wrong, but it seems like the [projects](https://github.com/devfile/api/issues/104) and [sourceMapping](https://github.com/che-incubator/devworkspace-api/issues/17) features are supported and can be updated in the table. Additionally, kubernetes components will be...

[`components.volume.size`](https://github.com/devfile/api/issues/14) is now supported in DWO when using the per-workspace storage strategy. See https://github.com/devfile/devworkspace-operator/pull/1020

```CSS ColorScheme { --background-color: #1F2531; --base-color: #252C3B; --accent-color: #D70000; } ``` ![image](https://user-images.githubusercontent.com/10300119/89108018-3fe23080-d403-11ea-92f3-b696adf928bd.png) Based off of the Godot Editor's color scheme.

```CSS ColorScheme { --background-color: #0E1014; --base-color: #171C26; --accent-color: #C4A000; } ``` ![image](https://user-images.githubusercontent.com/10300119/92684527-a9f3cc80-f303-11ea-87cb-5a7bc1d0293c.png) Similar to above, just darker and with yellow accent