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Expand to more UE4 worlds

Open AOS55 opened this issue 3 years ago • 0 comments

Begin to build several worlds so we move from a single world to multiple simulation configs follows from #20. Also understand how to interface with a UE4 container in a headless mode. This could be worlds for testing & training and then other worlds for validation only. Equivalent to simulating a never before seen environment (could be quite a different world from train & test) learn on a beach and field then validate in a mountain. Design a metod to test the containerization of this too.

AOS55 avatar Apr 02 '21 18:04 AOS55