AKuHAK

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> > On a separate note is it still mandatory to separate cd games from dvd games in respective folders? It seems counter productive to split the folders when they...

@sionisaac did you enable Game Cache? Enable it and provide games.bin here. @ps2homebrew/admin can it be just out of memory bug?: https://github.com/ps2homebrew/Open-PS2-Loader/blob/c8ace8b64644020c2951b04ed60a298b286d9d92/src/supportbase.c#L213 base_game_info_t = 64 + 1 + 12 +...

just to mention that with multitap it can be broken as well. Maybe there is a way without creating multiple mctype?

not to mention that compilation failing

It is not related to opl, network support in ps2 mode of ps3 was broken after some ps3 firmware released. I didnt quite remember actual revision

It was working on the following setup: PS3 Rebug firmware ver 4.78.2 CECH-A This commit was working: https://github.com/ifcaro/Open-PS2-Loader/commit/aa8f9785421fd44d443fb92e35471464b7b01028

@Pacorretaco - I pointed t the wrong issue: I reopened this issue, cause in the latest rebug smb looks quite unstable.

@Pacorretaco so you can confirm that `gx_emu` is working fine? Do you know how to force gx_emu on COK-001?

@toptnc can you test the latest beta? Looks like the SMB problem is fixed now (in #502)

Oh, I don't think that this is related to the issue itself. I personally use Custom firmware and just load custom PS2 ISO through Cobra. For me, only UltraISO creates...