Results 643 comments of Anders Jenbo

Yeah exactly :) I was thinking for the different monster variation each pallet could simply be interpreted as a color for the letter. I guess for the atmosphere the unlit...

For comparison here is a regular Diablo dungion level 2 in ANSI format: ``` ######## #......# #......# ########......# ######## #......#......# #......# #......#......### ################### #......# #...............# #.................# #......#######...............# #.................# #......#.....................# #.................#######...

@kraileth see how you feel about it :) https://www.youtube.com/watch?v=3p9j7j2SVOA

`volatile` is recommended by MS each time there is a bug with the compiler so probably this was added for just such a case.

No, we have been unable to improve what was done during ealier cleanups where we only messued against Diablo (bin exact). But here is the Hellfire diff for reference: ![image](https://user-images.githubusercontent.com/204594/103470017-e80e7380-4d6c-11eb-8ed9-6f4ccf6cfe7d.png)

CheckInvPaste ![image](https://user-images.githubusercontent.com/204594/63864200-ba166380-c9af-11e9-9134-339dd0ec5455.png)

It's a mess an no one cares

@ChaosMarc we know the functions in this file well enough to say that they have nothing to do with game pay. They are simply and older form of Diablo's crash...

Normally one function won't affect the bin exactness of another as long as the signature is the same. There is however a chance that the different size could affect alignment,...

BOOLEAN would explain some of the cases of 8bit value being used as a boolean and i think it better then using c++ bool.