Screenshots of opentrack configuration for using aitrack in a flight simulator or driving game
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Screenshots of opentrack configuration for using aitrack in a flight simulator or driving game. A picture is worth a thousand words and it would make it much easier to set up.
Describe the solution you'd like A clear and concise description of what you want to happen.
Provide a link from the readme to a section of the wiki containing the pictures.
Describe alternatives you've considered A clear and concise description of any alternative solutions or features you've considered.
Providing a sample opentrack configuration but the format of opentrack configuration may change.
Additional context
Add any other context or screenshots about the feature request here.

Some additional notes:
- Use same port for opentrack and aitrack.
- Look at center of monitor when starting aitrack and opentrack with center at startup option.
- Yaw scales raw 30degrees to 120degrees equivalent to looking over shoulder
- Pitch scales raw 30degrees to 90degrees equivalent to looking up and down.
- X and Y mapping are disabled to be always centered as if strapped into chair.
- Z mapping to look closer at instrument panel.
For more realism:
- The Z mapping may also be applied to the X and Y to look around virtual joystick, yoke or steering wheel or provide different view in mirrors.
- Remove or minimize the center null zone but this may add jitter and make it more difficult to read instruments.