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Truncated message to guild chat

Open ashayo opened this issue 11 years ago • 2 comments

Long messages are sometimes truncated. (Only noticed because multi-boxing. Reproduced what guildie sent and got same result) Reproducible example with 3 linked items: Note that guildie probably meant "lol" at end, but reached max guild message size.

Guild chat: 17:09:10 [Mytoonname-EarthenRing]: so my first bag of the holiday: [Magic Broom] [Hallowed Helm] [The Horseman's Sinister Slicer] l

What was sent to channel: 17:09:11 [Mytoonname-EarthenRing]: C#verendus##so my first bag of the holiday: [Magic Broom] [Hallowed Helm]

Error user receives: GreenWall: [ERROR] Message corruption detected. Please disable add-ons that might might modify messages on channel 4

(there are no addons modifying channel)

ashayo avatar Oct 19 '14 06:10 ashayo

Yep, still getting this:

[P] [Paandel]: (914.4) [Perpetual Leftovers] 
[O] [Torsin]: [Runescale Koi][Stormray][Highmountain Salmon][Stonedark Snail][Leyblood]

I assume it has to do with the length of the tag needing to be added to the guild chat to denote a message from the other guild? Perhaps you could detect a string over a certain length and split it across multiple sends to the other guild? Similar to:

		if (string.len(chatMsg) > 510) then
			SendChatMessage(string.sub(chatMsg, 1, 255), channel, nil, nil);
			SendChatMessage(string.sub(chatMsg, 256, 510), channel, nil, nil);
			SendChatMessage(string.sub(chatMsg, 511), channel, nil, nil);
		elseif (string.len(chatMsg) > 255) then
			SendChatMessage(string.sub(chatMsg, 1, 255), channel, nil, nil);
			SendChatMessage(string.sub(chatMsg, 256), channel, nil, nil);
		else
			SendChatMessage(string.sub(chatMsg, 1), channel, nil, nil);
		end

Torsin avatar Sep 05 '17 00:09 Torsin

Version 2 will allow messages to be segmented, which will fix this.

mrogaski avatar Sep 05 '17 01:09 mrogaski