Alexey Gulev
Alexey Gulev
it also should be represented in Sprite component in the editor as e.g. `tint` field to make it easier for customisation
> What if `acquire_input_focus` from a script on an object inside a loaded collection also set input focus on the proxy itself? I think it's also a nice option. More...
https://developer.android.com/reference/android/os/HardwarePropertiesManager#getCpuUsages()
https://github.com/Kampfkarren/selene - new and actively maintained linter [selene vs. luacheck](https://kampfkarren.github.io/selene/luacheck.html#selene-vs-luacheck)
it's not the solution but a workaround for now https://forum.defold.com/t/supporting-non-english-languages-and-rtl-languages/16991/14?u=agulev
@Insality Is it correct in the engine or in the editor?
related https://github.com/defold/defold/issues/3404
related https://github.com/defold/defold/issues/5393
> local lives = --[[ #IFRELEASE ]] 3 --[[ #ELSE ]] math.huge --[[ #ENDIF ]] we would like to keep Lua valid even without preprocessing. That means such code isn't...