ACF-3
ACF-3 copied to clipboard
[SUGGESTION] Allow ACF projectiles to break entities
Short Description
At the current time, ACF will treat anything that isn't a vehicle, player, NPC or NextBot as a "Prop". But some of these props are entities with health that can be broken, such as wooden fences and scripted entities.
It'd be nice to make ACF check if an entity can be broken and label it with a different type, such as Breakable, and deal the same type of damage that gets dealt to Squishy type entities. This would give much better compatibility with scripted entity vehicle mods as well.
One issue that might pop up when looking into this are wire explosives, from testing around with stuff like spd and other prop damage system you should account for max health of props. If for example you decide to block acf damage and only apply normal damage to props that are breakable it could be "exploited" by using incredibly high health explosives as armor, so i do recommend using some kind of max health system so if an entity has above X it will just use ACF damage.