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[SUGGESTION] Force all sounds to be played clientside

Open TwistedTail opened this issue 3 years ago • 0 comments

Short Description

Add a few functions to allow the server-side to network sounds to the client. That way, we could finally start adding support to sound scripts and looped sounds to entities, along with moving the sound path alias stuff to the client, as it seems to be causing problems for several people when it comes to sounds played from the server. Related to #34.

TwistedTail avatar Mar 02 '21 21:03 TwistedTail