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Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs.

Results 13 NativeDialogs issues
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To remove the following warning: `Node.js 16 actions are deprecated.`

- Godot version: 4.3 Stable - NativeDialogs version: v2.2.1 When calling `native_file_dialog.show()`, the built-in Windows file selection dialog opens as expected. However, if `native_file_dialog.show()` is called again while the dialog...

- NativeDialogs v2.2.1 - Godot 4.3 Stable ``` gdscript var native_file_dialog := NativeFileDialog.new() func _ready(): native_file_dialog.file_mode = NativeFileDialog.FILE_MODE_OPEN_FILE native_file_dialog.add_filter("*.png, *.jpg") native_file_dialog.file_selected.connect(_file_selected) add_child(native_file_dialog) func _on_open_button_pressed(): # my signal from Button native_file_dialog.show()...