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Minimizing Drift in 8thWall Web
Hi, I'm trying to develop a web AR experience with 8thwall web. It needs to be synced with the physical world and I need 6DOF for this project. I can place my objects and augment them but the problem is that the drift I experience is too much, For example, if I go 4-5 meters away from my initial location I experience about 2 meters drift. I don't experience this much drift with my ARKit projects and I also tested google's 'view in 3d' in searches on the web on Safari and that also didn't give me this much drift. I was wondering if I'm doing something wrong and how can I minimize drift in my project. I develop on my iPhone XS PS: I also tested a web AR sample on 8thwall website and I also experienced drift issues with that. Thanks very much
@smtabatabaie Hi, Have you found a useful and effective web ar tool?We are also looking for kits that can actually implement AR on the web. Like you, we also found that the 8th wall examples drift too much.