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A project for trying out Unity's behaviour of texture memory loading/unloading. Read : https://gametorrahod.com/unity-texture-memory-loading-unloading-7054819e4ae8

UnityTextureMemoryResearch

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A project accompanying this research. It revolves around Resource.UnloadAsset, Resources.UnloadUnusedAssets, Resources folder and prefabs. I hope you learn something from this!