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Proposal: New MG Formula

Open Deathreus opened this issue 6 years ago • 0 comments

I propose a new MG damage formula, it scales much better and can never end up doing negative damage to the boss (The negative damage somehow ends up making you kill yourself occasionally)

damage=(Pow(float(BossHealthMax[boss]), 0.68374)+512.0*(Marketed[boss]*2.0*BossLivesMax[boss]))/5.0;

Deathreus avatar Feb 13 '19 07:02 Deathreus