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Enum for Boss Types

Open shadow93 opened this issue 9 years ago • 1 comments

For v2.0, we should use an enum for determining the BossType of a player.

Something like

enum BossType
{
    BossType_None=-1,
    BossType_Boss,
    BossType_Companion,
    BossType_Minion,
}

BossType_None would obviously indicate the player is not a boss. BossType_Boss for a solo boss (Like Saxton Hale) or the "leader" boss that is part of a companion boss (like Seeman) BossType_Companion for companion bosses (like Seeman's companion, Seeldier). BossType_Minion for minions spawned from summon abilities (like Seeldier's clones).

shadow93 avatar Jun 22 '15 19:06 shadow93

I go with BossType_Main for the leader

Chdata avatar Dec 06 '15 16:12 Chdata