FModel
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Support for frozen index paks
Description
Support for loading frozen index paks would be a very useful feature as the Steam version of Dead by Daylight is switching to this pak format in the next update. The Epic Games Store and Microsoft Store versions of the game are already using this pak format and are unable to be loaded using FModel.
just heat it up
Frozen-Index paks are already supported in the latest commit of CUE4Parse https://github.com/FabianFG/CUE4Parse/commit/906641f95baaa7e269d96851c6b17e5fb8059abe, so it'll be included in the next release (stable/beta) of FModel
The assets do not load properly with the latest commit of CUE4Parse. Already tested it
Then please provide more information including a latest log.
This is the error message when loading most assets.
[ERR] One or more errors occurred. (Bad state (unknown compression method (0xC1))) at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
FModel-Log-2022-01-04.txt
This is not an effect of a frozen index I don't believe. Are you aware of what compression they're using since clearly ZLib isn't it.
I'm not sure of what compression they are using
Just checked and the paks do look like they are using Zlib, so I have no idea of what else could be wrong. Would it be useful if I provided a pak file for the game?
We will try further with RL Sideswipe iOS paks. The work with frozen index paks apparently isn't fully done yet.