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Collision on 3D Z axis dose not work

Open gabrielzv1233 opened this issue 2 years ago • 2 comments

Is there an existing issue for this?

Describe the bug

when you try to use collision detection on a 3D object it will detect as in a collision, even if the objects are 30 px apart. an extra little thing also is separate object action also doesn't allow moving over a wall, or object.

Steps to reproduce

controls: W A S D (left right up down for camera) Left Right Up Down (left right up down for red object, hold Left alt for pixel perfect movement) Left shift Space (fly camera up fly camera down) there are collision indicators for the red and blue objects in the top left, what do do: move the red object around the blue object try to move the red object over the walls (grey objects with arrows) TryItYourSelf.zip

GDevelop platform

Desktop

GDevelop version

5.2.166

Platform info

*OS Windows*

OS Version: Windows 10 Version 22H2 (OS Build 19045.3086+

Additional context

as far as i know, this is a problem on all other versions of GDevelop (IOS, Android, Mac, Ect)

gabrielzv1233 avatar Jun 28 '23 17:06 gabrielzv1233

Indeed, nothing has been done yet regarding collisions (with the physics engine or not) in the Z axis. We will come to it at some point.

AlexandreSi avatar Jun 29 '23 15:06 AlexandreSi

@AlexandreSi could that be soon?

sursonrez avatar Jan 29 '24 04:01 sursonrez