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[PathFinding] Add collision methods in the path finding behavior

Open D8H opened this issue 3 years ago • 0 comments

This is extracted from: https://github.com/4ian/GDevelop/pull/2284

It was manually checked with a version of the example that allow to switch between the 3 collision methods and change the cell size: https://www.dropbox.com/s/bvi963sqv96fs2h/PathFindingExample.zip?dl=1

It may not be a good idea after all because more optimized methods will come with other side effects and we probably want to jump to these directly without this PR.

D8H avatar Jun 17 '21 00:06 D8H