Seth Rader
Seth Rader
@andrei-drexler This is a really stupid fix, but it does fix the issue. I'd post a pull request, but I'm sure you could do better. https://github.com/andrei-drexler/ironwail/compare/master...4LT:ironwail:restore-coop-cvar Apparently entities are spawned...
Looks like the issue comes in here: https://github.com/fte-team/fteqw/blob/eb6b127d9ce10949f00bcad8c5953b7092c92d12/engine/qclib/qcc_pr_comp.c#L13934-L13953
I understand that `-0.0` being truthy is consistent with vanilla engine behavior, my concern is that ``` if (-0.0) { ``` is behaviorally different from ``` float x = 0.0/-1.0;...
> I understand that `-0.0` being truthy is consistent with vanilla engine behavior, my concern is that > > ``` > if (-0.0) { > ``` > > is behaviorally...
I have confirmed my assumptions: replacing `0.0/-1.0` with `-0.0` in the assignment to `x` has no effect. To summarize, the following code ```c float x = -0.0; if (-0.0) {...
1. I'm providing a map for testing grenade shots. It has slopes at 1/4, 1/2, 3/4, 1, and 4/3 [slopetest2.zip](https://github.com/itslunaranyo/copper/files/14736165/slopetest2.zip) *Now with ogres* 2. ~~I forgot to test ogres in...
I went ahead and did the thing