NTRViewer
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Source code is old?
Why is this source code using the SDLv1 instead of SDLv2 from PREVIEW2's .zip? This source code is extremely different compared to PREVIEW2's version and gives a lot less stable FPS.
I don't really know what SDL is but I believe cell9 has his own reasons and decided to switch back to SDLv1, I think he mentioned that version 2 is not stable yet.
the previous version that uses sdlv2 could be found in commit history,
the newer one with sdlv1 is still WIP, it uses a better upscaling algorithm (via libswscale in ffmpeg project), which may take extra cpu load.