Jon

Results 86 comments of Jon

`/targettitle` could be cool I guess, but its a lot of hassle to check through model IDs for this 1 feature that will only really be used in these few...

This is a good set of ideas (and would be perfect for setting up livesplit for example), but should be a new project with a separate dll to inject away...

https://github.com/mitchellh/vagrant-aws/issues/32 https://github.com/mitchellh/vagrant-aws/issues/338

This is a bit too tricky to do reliably with the game mechanics and the info we have available at run time

Info on whether anniversary pane and materials pane is sent from the server, and passed into the second argument of the ui message to open the chest. We'd need to...

Not cached, and not needed to be by the client; these things are only accessed by the game when its told to open the storage window, and this is explicitly...

Neither of these areas benefit from the asura title. The explorables leading to them should have it set correctly though

What were you doing in the first crash? Looks like something to do with armor slots, so may be related to using the armory module

ok thanks. The second crash has been found and will be fixed