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how to use in openGL?

Open moebiussurfing opened this issue 2 years ago • 1 comments

hey @3r4y , thanks for sharing. Do you know if it can be converted to use in an openGL environment>

moebiussurfing avatar Jan 30 '23 18:01 moebiussurfing

Most of this project was developed based on imgui, I think you can easily convert some directx functions by finding opengl alternatives. some examples : https://github.com/cofenberg/unrimp/ https://github.com/cofenberg/unrimp/blob/45aa431286ce597c018675c1a9730d98e6ccfc64/Renderer/RendererRuntime/src/DebugGui/DebugGuiManager.cpp https://github.com/cofenberg/unrimp/blob/45aa431286ce597c018675c1a9730d98e6ccfc64/Renderer/RendererRuntime/src/DebugGui/Detail/Shader/DebugGui_GLSL_410.h https://wiki.libsdl.org/SDL2/SDL_Renderer https://rosettacode.org/wiki/OpenGL_pixel_shader https://github.com/ocornut/imgui/issues/4768

maybe in the future I can in all graphical environments.

3r4y avatar Jan 30 '23 19:01 3r4y