3DreamEngine
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An error occurs if no textures added to *.mat file
Error: 3DreamEngine/loader.lua:863: bad argument #11 to 'setVertex' (number expected, got table) stack traceback: [string "boot.lua"]:777: in function <[string "boot.lua"]:773> [C]: in function 'setVertex' 3DreamEngine/loader.lua:863: in function 'createMesh' 3DreamEngine/loader.lua:657: in function 'loadObject'
Adding any texture to a mat file (tex_albedo, tex_normal, etc) solves the problem.
Errored because emission is a table, which was unexpected when using the non-texture shader in your version. It should have been fixed already. Does it work? Sorry for the rather big changes in the API, there was too much mess :P