3Dmol.js
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enable spectrum coloring for all styles
probably implement this by interpreting spectrum is a property map of the resi with a gradient from the smallest to largest resi in the selection
Have you verified this is implemented?
I saw the issue #88 mentioned above. I arrived at a conclusion from there. Sorry if I'm wrong. Quoting the line you wrote, "The 'spectrum' colorscheme will eventually be just shorthand for specifying a mapping colorscheme from the residue ids, as opposed to the special purpose code it is now (this is the fix to issue #79)."
I think I will reopen it now and leave it up to you to decide whether to close it or not, I might have very well been wrong to close this issue in the first place.