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Direct3D version 10 support

Open 3Shain opened this issue 1 year ago • 4 comments

Although I can find very few games that are both 64-bit and using dx10, however, the d2d implementation of wine relies on d3d10. And d2d is required for Rockstar Games Launcher to work. The major work is to expose d3d10 interfaces (facades) from the current d3d11 implementations, that's not hard.

3Shain avatar Oct 30 '24 13:10 3Shain

Off-topic, I guess, but in your roadmap are you planning to do D3D11 -> D3D10 -> D3D12 -> D3D9?

arthrfrts avatar Nov 19 '24 13:11 arthrfrts

Off-topic, I guess, but in your roadmap are you planning to do D3D11 -> D3D10 -> D3D12 -> D3D9?

There is no definitive route.

3Shain avatar Nov 22 '24 22:11 3Shain

Although I can find very few games that are both 64-bit and using dx10, however, the d2d implementation of wine relies on d3d10. And d2d is required for Rockstar Games Launcher to work.

The major work is to expose d3d10 interfaces (facades) from the current d3d11 implementations, that's not hard.

Might be a case to try wine9+ to do 32bit apps with its wow64 implementation.

Spidy123222 avatar Jan 31 '25 20:01 Spidy123222

nice! wanting to try on crysis 1 gog (64bit) and demo (32bit?)

oscarbg avatar May 01 '25 20:05 oscarbg