Direct3D version 10 support
Although I can find very few games that are both 64-bit and using dx10, however, the d2d implementation of wine relies on d3d10. And d2d is required for Rockstar Games Launcher to work. The major work is to expose d3d10 interfaces (facades) from the current d3d11 implementations, that's not hard.
Off-topic, I guess, but in your roadmap are you planning to do D3D11 -> D3D10 -> D3D12 -> D3D9?
Off-topic, I guess, but in your roadmap are you planning to do
D3D11 -> D3D10 -> D3D12 -> D3D9?
There is no definitive route.
Although I can find very few games that are both 64-bit and using dx10, however, the d2d implementation of wine relies on d3d10. And d2d is required for Rockstar Games Launcher to work.
The major work is to expose d3d10 interfaces (facades) from the current d3d11 implementations, that's not hard.
Might be a case to try wine9+ to do 32bit apps with its wow64 implementation.
nice! wanting to try on crysis 1 gog (64bit) and demo (32bit?)