Can I use this on a project that does not have a solution?
. . .
The question is related to:
DllExport -version: 1.7.4
Hi, I am using a project with no solution, and the GUI can't seem to handle this:

Is it possible?
Hello,
Looks like it's not possible for current version but you can either create solution in IDE
- "Create a new project" - "Blank Solution"
- Right click - "Add" - "Existing project" - Choose .csproj, .vbproj, .fsproj etc.
- Save then try again.
Or generate it programmatically using MvsSln, for example, for all found .csproj something like:
string dir = @"<path to dir>\";
List<ProjectItem> projects = new();
List<IConfPlatformPrj> pcfg = new();
ConfigSln scfg = new("Debug", "arch");
foreach(string f in Directory.GetFiles(dir, "*.csproj", SearchOption.AllDirectories))
{
string fprj = dir.MakeRelativePath(f);
ProjectItem item = new(Path.GetDirectoryName(fprj), ProjectType.Cs, fprj);
projects.Add(item);
pcfg.Add(new ConfigPrj(scfg.Configuration, scfg.Platform, item.pGuid, build:true, scfg));
}
SlnHeader header = new();
header.SetFormatVersion("11.0");
save to disk
using SlnWriter w = new
(
Path.Combine(dir, ".sln"),
new Dictionary<Type, HandlerValue>()
{
[typeof(LVisualStudioVersion)] = new(new WVisualStudioVersion(header)),
[typeof(LProject)] = new(new WProject(projects, new LProjectDependencies())),
[typeof(LSolutionConfigurationPlatforms)] = new(new WSolutionConfigurationPlatforms(new[] { scfg })),
[typeof(LProjectConfigurationPlatforms)] = new(new WProjectConfigurationPlatforms(pcfg)),
}
);
w.Write(new[]
{
new Section(new LVisualStudioVersion(), null),
new Section(new LProject(), null),
new Section(null, "Global"),
new Section(new LSolutionConfigurationPlatforms(), null),
new Section(new LProjectConfigurationPlatforms(), null),
new Section(null, "EndGlobal"),
});
Keep issue open to consider some automatic generation in future releases.
Any progress on this issue? I'm trying to get my tool to support exporting powershell functions in the dll symbol list, and I'm having problems with how to export C# functions as win32 symbols it generates C# code file and compiles it directly to .NETFramework4.7 using CodeDom, I'm not sure how to use DllExport in the generated code....