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epic: street editing good enough to release for basic streets

Open kfarr opened this issue 1 year ago β€’ 0 comments

ultimate goal: as a user I can take a stroad example and then change in to a safer configuration -->

  • [x] ability to change street to another segment type preset
  • [x] #971
  • [x] #975
  • [x] #976
  • [x] #990
  • [x] https://github.com/3DStreet/3dstreet/pull/998 striping is automatically created from a street object (striping can also be defined in the street object)
  • [x] #1002
  • [x] align start by default
  • [x] justify >> align, final issue is underground dirtbox sizing and alignment upon child segment changes https://github.com/3DStreet/3dstreet/pull/1007
  • [x] labels https://github.com/3DStreet/3dstreet/pull/1008
  • [x] deploy
  • [x] #978
  • [x] #979
  • [x] component delete
  • [x] component add -- only for street segment, allow adding only street-generated-*
  • [x] #980
  • [x] option to duplicate a segment NOT inside of the lane
  • [x] ensure undo works for delete, insert, move
  • [x] (later) striping align (instead of side) oneOf: left, center, right
  • [ ] #977 - refresh striping after managed street change
  • [ ] #1030
  • [ ] #988
  • [ ] #832
  • [ ] ability to move segment from old index to new index
  • [ ] consider alternate conversion of entire street to manual instead of component-based

kfarr avatar Dec 20 '24 18:12 kfarr