3dstreet
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(uo) low performance with high resolution displays
issues: using high resolution display reduces 3dstreet performance instead: instead work better in high res, or allow reduction of visual quality on high res
It may be worse with 1.6.0, we removed the max canvas size https://github.com/aframevr/aframe/commit/c5bab4cda53f2e4a16a397d55957922b84e487a4