tram and bus stop are too large
- setting scale to 0.8 0.8 0.8 for both tram and bus-stop mixins seem to be closer to reality, and the tram wheels correctly match the rail gauge width after transformation
- thanks @dmarcos for calling this out today :)
question:
- should this resize be done in 3d model source and glb dist or in the app via scale? it should be done in the original model
- should we do 0.8 or should we look up the actual values for these objects?
- the train is a siemens LRV4 Width 104.32 in 2650 mm (2.65m) https://assets.new.siemens.com/siemens/assets/api/uuid:02801dad-5a01-478c-beb0-8ef209289802/SIE-RS-SanFran-S200-Sheet-10-9-19-v2.pdf
Hi @kfarr
- I checked the dimensions of the Light Rail Vehicle in Blender. I might have to adjust the model a little to match the real world dimensions.
Width and Height needs to be reduced, Length needs to be increased a little.
- I need to Decrease the distance between the wheels to match the track gauge of 4.7ft.
- I need to Increase the WheelBase to 6.2ft.
My Suggestion would be, We try to match this model with real world dimensions. @kfarr Do let me know your suggestions on this.
@gnansai yes I agree to match this with real world dimensions, thank you for researching them above. I would say yes go ahead with those changes if you haven't already
Hi @kfarr
I have updated the LRV similar to real-world dimensions.
I have uploaded the latest version of the model here
https://github.com/gnansai/3dstreet-assets-dist/tree/5271bb5b9a0c5706018c3d5682d49975433bbc24/sets/light-rail-vehicle/gltf-exports/draco
https://github.com/3DStreet/3dstreet/pull/559