3dstreet
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Use PBR material for tram track
See https://glitch.com/edit/#!/questpbr?path=README.md
Some issues before proceeding:
- Unclear performance impact but questpbr glitch project feels like lower framerate in quest
- Visual artifact -- appears to be mirror-like 100% metalness toward the end of the horizon on Quest
- The concrete feels too reflective, the intended effect is to highlight the rails, not the concrete
Visual issues fixed in this test project: https://aframepbr.glitch.me/ https://medium.com/@kfarr/experimenting-with-pbr-textures-and-a-frame-26c5a034b7b
Performance needs testing next