global animation toggle (support animation)
As a 3DStreet user importing a scene from streetmix, I'd like to be able to have an option to turn animation on or off.
As a use proposing a street scene modification:
- I'd like the ability to manually specify location of objects without animation changing them
- I don't want animation if enabled in the future to modify the location of these items
This may need product / design work:
- In what cases does a user expect for a scene to be animated? or not?
- Does a user wish to modify an animated scene?
- How does a user modify elements that are expected to be animated in the future?
- I'd like the ability to manually specify location of objects without animation changing them
- I don't want animation if enabled in the future to modify the location of these items
I didn't understand this a little. Could you please give an example of how it works now and the new desired behavior?
I think that understood these points. I'm creating an 'animation-object' component for an object where animation can be disabled. At the same time, I also create an 'animation-segment' component for the segment, in which it will be possible to control the animation of the entire segment: on/off, speed, random speed, number of objects. Therefore, the user can make it so that if 'animation-object' is disabled, then it will not participate in the segment animation