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wheels do not spin at expected speed

Open kfarr opened this issue 3 years ago β€’ 0 comments

  • instead of using test method with bone z position changing each frame, should use the same method in production with animated cars
  • in doing so there is an approx 3x offset -- the car wheels are spinning 3x slower
  • see /animated.html (https://github.3dstreet.org/animated.html)

suggested resolution: you can add * 3 to link and it looks better const distx = speed * 0.003 * 3; on this line

kfarr avatar Sep 05 '22 02:09 kfarr