OpenGL-Raycaster_v1
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I have tested this on Ubuntu 20.04.
The cloned folder code on float distance(float ax,float ay,float bx,float by,float ang) does not include types.
this code does not match the code setup on your part 1 tutorial
 absolutely no idea what's causing this, raycaster V2 runs at hundreds of frames/second, but still suffers from the rounded lines, and raycaster V1 suffers neither issue.
I made a pull request with a fix
fixed compilation errors