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some NPCs "lagging/stuttering" during dialogues scenes

Open vraixen opened this issue 2 years ago • 3 comments

When npcs walk to reach to conversation sometimes they start "fizzing" or lagging... i don't know how to explain it in english but i think is related to the game engine

vraixen avatar Apr 07 '22 11:04 vraixen

Yeah I have this too, i'm pretty sure everyone who uses this does. I imagine it has something to do with the engine or just the way they've animated cutscenes/dialogs. Its not game breaking, so its not a major issue, I doubt there is anything that can be done about it on this end.

ManManGuy10 avatar Apr 19 '22 23:04 ManManGuy10

When npcs walk to reach to conversation sometimes they start "fizzing" or lagging... i don't know how to explain it in english but i think is related to the game engine

This happens to me too; I also assume it is to do with the engine and there isn't really anything you can do about it sadly. You get used to it after a while.

dromzeh avatar Apr 21 '22 13:04 dromzeh

me too, something like shaking happens to some NPCs. But I don't think it's a huge problem, lol.

xymeng16 avatar Jul 02 '22 08:07 xymeng16