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Steam support

Open bubble21 opened this issue 3 years ago • 4 comments

Hi, thanks for the great integration and the fact, that it's open source.

I'd have a small request - would it be possible to make it work with the game added as a non-steam game in Steam games library?

Thing is, it is required for the Steam Controller to work with the game, and running it through Steam while your app's process is on, even for the first time (before making the config file), somehow unhooks the connection to Steam input, making it impossible to use aforementioned controller.

If it's possible to support, I believe it would be a nice thing to add, even as a toggleable variable in the main class to compile with if needed.

bubble21 avatar Jul 12 '21 21:07 bubble21

I'm not sure how steam make their controller work in game, but If I have time I'll try to figure something out

34736384 avatar Jul 14 '21 09:07 34736384

Thanks, that will probably be especially helpful, seeing that Steam Deck was announced, and it'll probably be forcing Steam Input on non-steam games added to the library (Genshin will probably remain Windows only for now, though).

bubble21 avatar Jul 17 '21 10:07 bubble21

I found a way to make this program work with steam input. So I thought it would be good to share with other people who could have the same issue. I use a switch pro controller and I need to go through steam to be able to play genshin with my controller. You have to:

  1. Start steam as an administrator (this is required because Genshin and the fps-unlock software need to run as admin)
  2. Add the genshin-fps-unlock software as a non-steam game.
  3. Start genshin-fps-unlock through steam. The software will in turn launch steam and that will allow you to have the best of both worlds!

Olaren15 avatar May 06 '23 16:05 Olaren15