2mg

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Bump, this is still unresolved, no option to "force" squircle when using KBM, Dinput, or Dinput>Xinput wrappers.

To add to this - add buffs like Bloodflame Blade or Seppuku Ash of War into calculations.

> VRR seems to be working fine here on the linux-qt build from 12/29. My monitors OSD is accurately matching the ingame fps This is different for Windows (W10 here)...