2DGD_F0TH
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Adaptive music
Insert some topics on how to implement and write Adaptive music
First useful source could be the wikipedia article to start looking around for terms: https://en.wikipedia.org/wiki/Adaptive_music
Interesting thing to add to the tool library: https://github.com/oamldev/oaml
Interesting paper on the matter: https://arxiv.org/abs/1907.01154 Accepted in the IEEE Transactions on Games 2019. May be useful to get deeper understanding.
Also possibly interesting introductory articles are on gamasutra, like: https://www.gamasutra.com/view/feature/129990/defining_adaptive_music.php https://www.gamasutra.com/blogs/DaleCrowley/20150625/247066/Composing_Adaptive_Music_for_Games__Advanced_Concepts_in_Elias.php
For now I added a placeholder for adaptive music, when the time comes more detail will be added,