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Script is trying to activate the skill on an Order Changed servant too quickly and missing the click

Open MrTroika opened this issue 5 years ago • 3 comments

Using Bluestacks. Basically it tries to activate the next skill before the servant is quite finished appearing, and before the button is clickable. I am using the latest version of Ankulua.

Can you add a small delay after Order Change is used to prevent this? Alternately let us add it manually in the autoskill.

MrTroika avatar Dec 19 '19 08:12 MrTroika

use ankulua 8.5.0 can temporarily fix the issus

PhucVu97 avatar Dec 21 '19 07:12 PhucVu97

Certainly it is possible, if you are talking about PlugSuit switching:

modules\autoskill.lua

local function SelectSubMember(location)
	return function()
		click(location)
		wait(0.3)
		click(game.BATTLE_ORDER_CHANGE_OK_CLICK)
		WaitForAnimationToFinish(15) // change this value 15 to something higher, experiment

		ChangeArray(DEFAULT_FUNCTION_ARRAY)
	end
end

TheRealPlagiariser avatar Jan 11 '20 13:01 TheRealPlagiariser

A workaround that works 100% of the time for me is to put a dummy skill usage command right after the plugsuit switch that doesn't matter for your setup. It will whiff that skill and then execute the rest correctly afterwards.

Inkaflare avatar Jan 13 '20 11:01 Inkaflare