custom game: board height 50 or more, coldclear bot, bot immediately spams hard drop to kill itself
Screenshot with unintended behaviors (Image(s) Here):
(board height is 100. bot is CC lvl 1, but it does the same on lvl 5 too, probably does the same for the other 3 levels)
If you can reproduce it, write the steps here. If you can't, try to describe what causes the unintended behavior, like pressing a key/button (Details Here):
- make a custom game
- set opponent to CC (level shouldn't matter, I only tested level 1 and 5)
- set field height to 50 or more (only tested 50 and 100
- start the game
ping @ImpleLee
Intended behavior since the internal board height in cold-clear is 40. We should show a warning if the height is too large when using cold-clear (it cannot work normally if h > 39 since upper borderline of the spawn block > 40). @MrZ626
side note: if the height is high enough (e.g. 38), a 2-line garbage is enough to kill cold-clear. We should also show a warning if board is nearly high enough to kill cold-clear. Maybe we should find someway in cold-clear to resolve that?
Internal discussion can also be found at https://github.com/orgs/26F-Studio/teams/techmino-cc-team/discussions/1 if we need somewhere to discuss after closing this issue.
ping @MrZ626
MrZ: