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Holding the Sonic Drop button doesn't constantly drop the piece at 20g

Open Not-A-Normal-Robot opened this issue 4 years ago • 1 comments

Screenshot with unintended behaviors (Image(s) Here): Sonic Drop in TGM3:

https://user-images.githubusercontent.com/76723917/152636176-7d8417df-8029-46b5-b5e9-cd40a84e7030.mp4

Sonic Drop in Techmino:

https://user-images.githubusercontent.com/76723917/152636122-7680ff69-33cb-49b3-9f3b-1f5979c9abcf.mp4

If you can reproduce it, write the steps here. If you can't, try to describe what causes the unintended behavior, like pressing a key/button (Details Here):

  1. In Techmino, hold the Sonic Drop button (and don't release it)
  2. Move/rotate the active piece into a place where it can fall
  3. Notice that the active piece doesn't immediately fall at 20g, unlike in TGM3.

Not-A-Normal-Robot avatar Feb 05 '22 09:02 Not-A-Normal-Robot

oh at that time I thought "sonic drop" is a press-only function so I didn't implement this

MrZ626 avatar Feb 06 '22 10:02 MrZ626