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Better big modes

Open AlphaIru opened this issue 3 years ago • 9 comments

Big mino mode1: like the ending from Shirase mode in TGM3 Big mino mode2: like on in the Dekaris

AlphaIru avatar Jan 28 '22 21:01 AlphaIru

Oh yeah, tetris effect connected style game modes?

AlphaIru avatar Jan 29 '22 02:01 AlphaIru

1 suggestion per issue please :)

Not-A-Normal-Robot avatar Jan 29 '22 04:01 Not-A-Normal-Robot

Oops, Should I make each one?

AlphaIru avatar Jan 29 '22 11:01 AlphaIru

yeah

a notable exception is if you're suggesting a very similar set of modes

Not-A-Normal-Robot avatar Jan 30 '22 04:01 Not-A-Normal-Robot

Working on it on my fork's patch-16 branch

  • [X] Shirase ending (big_1300)

  • [ ] Dekaris

    • [X] Wall generator
    • [ ] Gravity
    • [ ] Spawn positions
  • [ ] Localization

Not-A-Normal-Robot avatar Jun 06 '22 04:06 Not-A-Normal-Robot

yeah idk the grav curve for dekaris

also you can't change the spawn positions (yet)

Not-A-Normal-Robot avatar Jul 23 '22 07:07 Not-A-Normal-Robot

Would be much better if the field dimension could be changed. Tho this definitely requires a remake

C29H25N3O5 avatar Aug 30 '22 07:08 C29H25N3O5

Like, there isn't even perfect clear detections in current big modes

C29H25N3O5 avatar Aug 30 '22 21:08 C29H25N3O5

true

Not-A-Normal-Robot avatar Sep 01 '22 07:09 Not-A-Normal-Robot