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EXCEPTION_ACCESS_VIOLATION

Open ArronNW opened this issue 1 year ago • 26 comments

Hello, when I compile my model I get this error which means that a model is too heavy, however with your compiler I can bypass it but it doesn't work I don't understand.

Vertice: 89.161 Edge : 171,974 Faces : 113,079 Triangles: 113,079

Compiling "male_01.qc" ... Output from compiler "F:\SteamLibrary\steamapps\common\SourceFilmmaker\game\bin\StdInjector.exe": StudioMdl Patcher 2.3.0 is started. Code by Alexander B. (2010kohtep) special for RED_EYE.

  qdir:    "c:\users\bkebe\desktop\zékalia as\"
  gamedir: "F:\SteamLibrary\steamapps\common\SourceFilmmaker\game\usermod\"
  g_path:  "male_01.qc"
  Building binary model files...
  Working on "male_01.qc"
  SMD MODEL male_01_reference.smd
  VTA MODEL male_01_01.vta
  SMD MODEL casque.smd
  SMD MODEL casquette.smd
  SMD MODEL kepi.smd
  SMD MODEL respirateur.smd
  SMD MODEL masque_chirugical.smd
  SMD MODEL visiere_haut.smd
  SMD MODEL visiere_bas.smd
  SMD MODEL nvg_haut.smd
  SMD MODEL nvg_bas.smd
  SMD MODEL oreillette.smd
  SMD MODEL chemise_noir.smd
  SMD MODEL chemise_blanche.smd
  SMD MODEL gilet.smd
  SMD MODEL gilet_2.smd
  SMD MODEL poches_gilet.smd
  SMD MODEL ptt.smd
  SMD MODEL glock.smd
  SMD MODEL holster.smd
  Exception happened and stdpatch catched it.
  		Code: 0xC0000005
  		Module: studiomdl.exe
  		Base: 0x00A00000
  		Address (A) - 0x00A13193
  		Address (R) - 0x00013193
  ERROR: 'EXCEPTION_ACCESS_VIOLATION' (assert: 1)
  ERROR: Aborted Processing on 'lp/zekalia/male_securite_01.mdl'
CROWBAR: Deleted empty temporary compile folder "F:\SteamLibrary\steamapps\common\SourceFilmmaker\game\usermod\models\lp".

... Compiling "male_01.qc" finished. Check above for any errors.

... Compiling with Crowbar 0.74: "C:\Users\bkebe\Desktop\Zékalia AS\male_01.qc" finished.

ArronNW avatar Sep 08 '23 23:09 ArronNW

Dont use SMD for heavy modes. Compiler was patched to work with heavy DMX models mostly.

REDxEYE avatar Sep 09 '23 00:09 REDxEYE

I have a new error [ ERROR: Too many bone influences per ver

ArronNW avatar Sep 09 '23 01:09 ArronNW

Adjust the weight link cull to 0.25 in Blender Source Tools panel

REDxEYE avatar Sep 09 '23 01:09 REDxEYE

How do I do it?

ArronNW avatar Sep 09 '23 01:09 ArronNW

At least where?

ArronNW avatar Sep 09 '23 01:09 ArronNW

image

REDxEYE avatar Sep 09 '23 01:09 REDxEYE

Thanks

ArronNW avatar Sep 09 '23 01:09 ArronNW

Compiling with Crowbar 0.74: "C:\Users\bkebe\Desktop\Zékalia AS\male_01.qc" ...

Compiling "male_01.qc" ... Output from compiler "F:\SteamLibrary\steamapps\common\SourceFilmmaker\game\bin\stdInjector.exe": StudioMdl Patcher 2.3.0 is started. Code by Alexander B. (2010kohtep) special for RED_EYE.

  qdir:    "c:\users\bkebe\desktop\zékalia as\"
  gamedir: "F:\SteamLibrary\steamapps\common\SourceFilmmaker\game\usermod\"
  g_path:  "male_01.qc"
  Building binary model files...
  Working on "male_01.qc"
  SMD MODEL male_01_reference.smd
  VTA MODEL male_01_01.vta
  DMX Model c:\users\bkebe\desktop\zékalia as\casque.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\casque.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\casquette.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\casquette.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\kepi.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\kepi.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\respirateur.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\respirateur.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\masque_chirugical.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\masque_chirugical.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\visiere_haut.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\visiere_haut.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\visiere_bas.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\visiere_bas.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\nvg_haut.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\nvg_haut.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\nvg_bas.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\nvg_bas.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\oreillette.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\oreillette.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\chemise_noir.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\chemise_noir.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\chemise_blanche.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\chemise_blanche.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\gilet.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\gilet.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\gilet_2.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\gilet_2.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\poches_gilet.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\poches_gilet.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\ptt.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\ptt.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\glock.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\glock.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\holster.dmx
  DMX Model c:\users\bkebe\desktop\zékalia as\holster.dmx
  Exception happened and stdpatch catched it.
  		Code: 0xC0000005
  		Module: studiomdl.exe
  		Base: 0x00300000
  		Address (A) - 0x00313193
  		Address (R) - 0x00013193
  ERROR: 'EXCEPTION_ACCESS_VIOLATION' (assert: 1)
  ERROR: Aborted Processing on 'lp/zekalia/male_securite_01.mdl'
CROWBAR: Deleted empty temporary compile folder "F:\SteamLibrary\steamapps\common\SourceFilmmaker\game\usermod\models\lp".

... Compiling "male_01.qc" finished. Check above for any errors.

... Compiling with Crowbar 0.74: "C:\Users\bkebe\Desktop\Zékalia AS\male_01.qc" finished.

ArronNW avatar Sep 09 '23 01:09 ArronNW

same error

ArronNW avatar Sep 09 '23 01:09 ArronNW

EXCEPTION_ACCESS_VIOLATION

ArronNW avatar Sep 09 '23 01:09 ArronNW

What till Kohtep review you case. Please upload model files(dmx+qc)

REDxEYE avatar Sep 09 '23 01:09 REDxEYE

I didn't understand what I had to download [sorry, I don't speak much English].

ArronNW avatar Sep 09 '23 01:09 ArronNW

Would you like me to send you my files?

ArronNW avatar Sep 09 '23 01:09 ArronNW

Yes

REDxEYE avatar Sep 09 '23 01:09 REDxEYE

https://mega.nz/file/KTQgHCqY#BiXEW4NBJp6iSOFI5osOjG-z1TuNHQLfXiL5EfYtCB0

ArronNW avatar Sep 09 '23 02:09 ArronNW

I renamed everything to dmx

ArronNW avatar Sep 09 '23 02:09 ArronNW

in qc

ArronNW avatar Sep 09 '23 02:09 ArronNW

First of all, you have too many materials. Stdpatch can increase limit but it is very unstable as material related stuff crashes studiomdl in a lot of cases

REDxEYE avatar Sep 09 '23 02:09 REDxEYE

and for the EXCEPTION_ACCESS_VIOLATION error, what does this have to do with?

ArronNW avatar Sep 09 '23 02:09 ArronNW

It is caused by having too many materials. As StdPatch by default tries to increase material limit.

REDxEYE avatar Sep 09 '23 02:09 REDxEYE

Okay, thank you, so if I reduce the materials, that will solve my problem?

ArronNW avatar Sep 09 '23 02:09 ArronNW

Should solve

REDxEYE avatar Sep 09 '23 02:09 REDxEYE

No worries, I'll give it a try.

ArronNW avatar Sep 09 '23 02:09 ArronNW

249k tris a lot of bodygroups and lods under 32 materials image

Dizcordum avatar Oct 13 '23 05:10 Dizcordum

I had a similar error with exception access violation but found the fix. open the stdpatch.ini file and comment out the buffer increase line, not even sure what that does. why is the bone / weight cull not fixed? I have seen a hack for it using a hexeditor, why is that not in this patch?

Crypto-Abysmol avatar Nov 17 '23 16:11 Crypto-Abysmol

Hello, I still have the error in question, do you know how to fix it ?

ArronNW avatar Feb 14 '24 21:02 ArronNW