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FOV not changing in VR event though it is to 110

Open StephenCherla opened this issue 6 years ago • 1 comments

Tested it using Steam VR . With a bit of research i came to know that to change FOV Projection Matrix Values has to be modified in the SteamVRHMD.cpp Hope it helps :)

StephenCherla avatar Apr 10 '18 07:04 StephenCherla

HI THanks for the report! Yeah you're right this was a 4.19 change and we#ve been forewarned about it for a while, somehow missed it during my edits for 4.19. Will add this as a bugfix in the weekend.

1runeberg avatar Apr 29 '18 20:04 1runeberg