Eric Engestrom
Eric Engestrom
Duplicate of #36 “using a gotoline on the last file breaks -o”
segfaults are often caused by uninitialized variables; you should look at you code and make sure you initialized all your vars, including globals (with functions like `SDL_GL_CreateContext()`, which does a...
That error sounds like you need to recompile the object, but I can't help you with the rest: I'm a complete noob with OpenGL, and I haven't used OOGL yet....
Oh btw, I've put `dzn` in the "software" vendor, but maybe you'd rather distinguish VK-on-CPU from VK-on-D3D12 and make them separate categories?
> Oh btw, I've put `dzn` in the "software" vendor, but maybe you'd rather distinguish VK-on-CPU from VK-on-D3D12 and make them separate categories? Thinking about it more, I've split them,...
Heads up, the MR has been merged, so these are now the official names for features.txt :)
To be more consistent with GL I've added dozen to the `Emulation` vendor, and I've added a second commit that renames it to `Layered` for both GL & VK. Feel...
Rebased to fix the conflicts :)
FWIW Arch has the same rule, although it isn't enforced for now because of projects like this
Could you give us a backtrace so we know what's crashing? If removing the line checking for qt5-wayland makes the crash go away, I'm assuming you do have it on...