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edit presets

Open MoBolls opened this issue 4 years ago • 3 comments

it would be nice if there were a way to edit custom presets after they are created. that way you don't have to re-input all the blocks you want every time you want to remove one.

MoBolls avatar Jan 09 '22 02:01 MoBolls

I can PR this @1280px if you would like. I've been looking into uploading entire folders too, however for safety reasons the browser acts kinda wacky about it :/

nobu-sh avatar Jan 23 '22 02:01 nobu-sh

The thing is... I want to re-write the way preset are working. Right now it's just a bunch pre-created .JS lists of blocks, while what I want is to somehow make them generate-able from version X palette combination (the loaded blockset will also be defined by selected version instead of manual switching, of course).

So I guess it's better to postpone this and #4 suggestions before the new preset system is created because current implementations most likely won't work with it.

1280px avatar Jan 26 '22 14:01 1280px

Yeah I noticed that, maybe it would be best to run a GH workflow or even a cron job to run on update to the game. You could easily just download the the server zip from bedrock edition and create a pull request with the updated textures.

nobu-sh avatar Feb 07 '22 06:02 nobu-sh