10Dozen
10Dozen
I can reproduce, but don't know why this happens. CUP Weapons didn't update from Dec 2021. For optics that supports both 2d and 3d MRT Switch scheme is the same...
After some testing: - When 'Use PIP optics' option is disabled - 2D -> 3D switch works fine. - When PIP optics enabled - direct call of actual switch code...
Something is wrong with this part: https://github.com/CBATeam/CBA_A3/blob/8bb83aa0283200070ff6c3da80a6e22dcf11b9f6/addons/accessory/fnc_switchAttachment.sqf#L55-L65 TBH I don't quite understand what is the purpose of entire loop, but in this specific case the next happens: 1) On first...
> This is something I think I fixed. > > Caused in CUP by having only a next cycle being Regular > 3D > PIP. Would be nice to have...
I don't have A3 now and it's like 1 year old, so someone needs to test =) If UI handling didn't change, then it should work.